Game Audio Designer

Designing sound, music, and interactive audio systems for games.

Composer Showreel
Sound Design Showreel

Mor designs interactive game audio that connects gameplay, technology, and emotion — from adaptive music and impactful sound design to fully implemented audio systems inside Unreal and Unity.

Mor Sedero portrait

In FMOD, that means systems that react in real time — not just a fixed track. Outside the studio, he mentors aspiring game audio designers, plays guitar in the band BOBBA, and jams on drums, keys, bass, banjo, bouzouki, and sitar whenever he gets the chance.

PROJECTS

Games, film, and sound redesign.

Games

Dominate the ultimate motorsport roguelite. Smash, blast, and pull off wild stunts through extreme arena challenges. Fight through each run alone or in co-op, defeat brutal bosses, and earn the cash to upgrade your ride. Lose, and your run is over. Rise from "nobody" to Arena Champion.

Wishlist on Steam ↗
Monster Punk photo Monster Punk screenshot Monster Punk screenshot Monster Punk photo Monster Punk screenshot Monster Punk screenshot Monster Punk screenshot Monster Punk screenshot
Draft — for reviewAudio Approach

Placeholder: this is where the real Monster Punk case study goes — the specific problem (e.g. combat needing to escalate readably in a chaotic arena), the live FMOD-to-Unreal Engine system built to solve it, and what changed once it was wired in. Replace this paragraph once written for real.

A great horrible beast had come to your forest, it came to destroy your community and the forest itself. You have been chosen to try and pass the trials of the mask. If you succeed you will collect the three mask parts. Choose unique synergies of mask powers, a total of 27 possible power combinations.

Meat for mask, mask for power, power for survival…

Play on itch.io ↗
Trials of the Mask screenshot Trials of the Mask screenshot Trials of the Mask screenshot

Don't panic! Survive this bullet hell action! As a goofy pacifist alien that crashed on Earth, use your defense abilities to evade paranoid humans whose deadly attacks on you cause destruction and mayhem. Navigate the chaos, collect your spaceship parts, and run the hell out of this planet!

View on Steam ↗
Nominee — Israeli Indies Awards 2025, Best Game Soundtrack
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Help pack boxes of donations for soldiers and volunteers — we're counting on you! Ages 7+. Rugelach Games are made to give kids fun activities, encourage volunteering, and connect them to the situation in the country. The games are developed voluntarily by professionals from education, psychology, and programming.

Play on WebGL ↗
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When the old world doesn't fit anymore, it's time to sail away. The voice of Ararat heard from the radio encourage you to reach the new land.

Will you get to Ararat?

Does Ararat really exist?

Play on itch.io ↗
AraratFM photo AraratFM poster AraratFM poster AraratFM photo AraratFM poster

Sound Redesign

Overwatch New Trailer Redesign

Overwatch — New Trailer Redesign

A full sound redesign of the official trailer — foley, FM synthesis, and spatial audio automations — with original voice acting for both characters, performed by Mor and his partner in crime Esther.

Horizon Forbidden West Redesign

Horizon Forbidden West — Redesign

Built from edited free-library assets, original synthesis, and voice-performed transition effects.

Anime Clip Sound Redesign

Short Animation Redesign — Ogino (オギノ)

A practice pass in noise-generator textures and precise editing of existing assets, layered with original recorded material.

Film & Video

19 min · Light / drama

Spackle photo Spackle photo

22 min · Psychedelic / tense

Watch the full film ↗
Adane And Yaleo photo Adane And Yaleo award Adane And Yaleo photo

23 min · Comedy

Mother's Last Show photo Mother's Last Show poster Mother's Last Show award Mother's Last Show award Mother's Last Show award Mother's Last Show award Mother's Last Show award Mother's Last Show photo Mother's Last Show photo Mother's Last Show photo Mother's Last Show photo

23 min · Dark / drama

Messiah photo Messiah poster Messiah photo

23 min · Tense / dark

NINA photo NINA photo

15 min · Light / drama

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SERVICES

What Mor brings to a project.

Technical
Implementation

Building the systems that make sound respond to what's actually happening on screen. In Unreal, that means Blueprints wiring gameplay actions directly to sound cues and MetaSounds for variation that never repeats the same way twice. In FMOD, it's deeper interactive and responsive work — full adaptive music and sound systems that react to the whole game, not just a single trigger, including a live FMOD-to-Unreal Engine combat audio system built for Monster Punk. Unity rounds it out for projects that live there instead.

Unity Unreal FMOD

Sound
Design

From weapons and sci-fi tech to full ambiences, Mor designs sound that feels tactile and specific. Foley is recorded both in-studio and out in the field, then shaped alongside synthesis to build textures that don't exist in nature. He also voices creatures and unique characters — in English or full gibberish — layering and processing performances until they land somewhere between human and imagined. Every sound leaves the desk polished and ready to drop in.

Music
Composition

Original scores for games and film, written from the story outward rather than the other way around. Mor draws on a decade-plus as a multi-instrumentalist and recording engineer to move between orchestral, hybrid, and electronic palettes — real instruments and performance woven in wherever it serves the moment. The aim is always music that disappears into the experience, not music that announces itself.

Post
Production

Final polish across music and dialogue so the mix holds up everywhere it's heard — from a phone speaker to a cinema system. That includes mixing trailers built to cut through the noise on social media and hold up in publisher presentations, and the same care applied to commercials: a mix that makes the spot land in the first three seconds, wherever it's playing.

WORKED WITH

Brands & studios.

Simply (formerly Joytunes)
Cowboy Productions
Output
Fooya Games
The Jewish Agency for the Land of Israel
Reshet 13
Lembido Games
iAi Studio